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 [FBI]Public Handbook

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KennethMadman



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Join date : 2012-08-31

PostSubject: [FBI]Public Handbook   Tue Sep 04, 2012 5:18 pm

Table of Contents
  • Divisions

  • Ranking Structure

  • Weapons and Equipment

  • Force Continuum

  • Vehicle Information

  • Infraction Point System


Divisions.

Criminal Investigative Division (CID)

CID is comprised of most of the FBI's undercover Agents. Their jobs are to investigate criminals that operate within the area of operations. These Agents may work together with Field Operations Agents from time to time to complete operations, but they are completely undercover. These agents are required to know how to make case-files and are expected to keep their cover.

Field Operations (FO)

FO, the muscle of the FBI is comprised of Agents that are almost always in uniform, or in a suit. They carry out any of raids or arrests that are needed from casefiles derived from OCU or CID. There Agents are known for their professionalism and skillsets that make them versatile Agents.


Organized Crime Unit (OCU)

OCU is the more elite division of undercover agents. They are responsible for investigating gangs within the United States. OCU agents must keep their cover much longer than CID agents as they can be in gangs from 2 weeks to a month. They document all of a gangs' illegal activities while they gain the trust of their fellow gang members and infiltrate further into the family. If one mistake is made, an agent can very easily lose their life.

Internal Affairs (IA)

IA is responsible for investigating law enforcement and other government personnel. IA evaluates the performance of FBI agents each week and keep tabs on them. However, investigating does not stop there. IA is involved in several civil services and helps weed out corruption in all aspects of the nation. IA can work with policing departments, the government, as well as the military to help keep government personnel in check and out of a corrupt way of life. Agents may not apply for Internal Affairs during the application process. Instead, IA agents are picked through years of dedication and a clean record within the Bureau.


National Security Branch (NSB)

Classified


Ranking Structure.


Intern (( R0 ))


Intern is the starting point of all FBI Personnel. New agents will be put at this rank and will stay here until they show that they understand the Bureau. It is during this time that an agent learns about the Bureau and has the chance to experiment with their division. The main job of an Intern is to carry out the role of their division to the best of his or her ability.

Staff (( R1 ))


FBI Staff is the main body of the FBI. All experienced agents who aren't necessarily new are placed here. Staff have proven they are capable of the workload that is required in the Bureau and they normally have a division by now. Making case-files and fulfilling tasks is the only job required for Staff. They are expected to remain role-models and help out the Interns if needed.

Agent (( R2 ))


Agent is the starting point to competition within the Bureau. You must fight to obtain this rank through hard skill and dedication. Not everyone will be able to get here. There are about 2 to 4 Agents in each division. Each of them have shown they know their job very well. Agents are required to continue their work and are expected to go above and beyond, as the Agent rank can just as quickly be taken away as it is given.

Senior Agent (( R3 ))


Senior Agent is the highest non-commanding rank a person can obtain in the FBI. Senior Agents consist of a Division Co-Leader for each division as well as a few agents that have gone above and beyond with both time and work ethic. Senior Agents are required to do a large amount of work and they may not slack behind. Any Senior Agent that slacks behind will be removed as they are trusted to act responsible and help out the lower ranks whenever needed.

Special Agent (( R4 ))


There are only four Special Agents in the FBI. The Special Agents are the division leaders of the FBI. Instead of doing work, Special Agents are expected to watch over their division and make sure it is operating the way it is supposed to be. Special Agents are responsible for updating their division roster, keeping track of their agents' work, and recommending promotions and demotions. They may be asked to complete a job if a serious situation happens to come up.

Assistant Director (( R5 ))


There are only two Assistant Directors in the FBI. They are the head of Recruitment and Personnel. The head of Recruitment is responsible for the hiring of new agents as well as the training of current agents. Recruitment Directors normally spend the majority of their time working with the agents of the Bureau. The Assistant Director of Personnel is responsible for issuing the promotions, demotions, and firing agents if needed. They make sure everyone does their job and appoints the Special Agents of the Bureau as well.

Director (( R6 ))


The Director of the FBI is required to look over the Bureau as a whole. He makes sure that the Assistant Directors and Special Agents are doing what they are required to do. The Director is in charge of relations with other civil services as well as handling the budget of the Bureau.

Weapons and Equipment.


Pepper Spray

he pepper spray is a widely used tool by civil service factions across the United States. When delivered in the eyes, it causes a severe pain that can cause any hardened criminal to drop their weapons. It causes temporary blindness and extreme watering in the eyes. The pepper spray is a non-lethal form of take down.
Nite Stick

Nite sticks are also widely used within law enforcement agencies within the Unites States. They are made of hard rubber and plastic. The goal of the nite stick is to provide an agent with a way to hit criminals if they are causing difficulty without the damage of a heavy blunt weapon like a bat. When contact is made in high pain areas such as the shins, elbows, and head, you can get a majority of criminals to open themselves up to be arrested.
Smoke Grenade

The Smoke grenades are a non lethal form of take-down. They are perfect for SWAT situations the involve hostages. Smoke grenades, when used, release a large cloud of white gas that is almost impossible to see through. The gas is also thick enough to cause irritation to the throat and eyes, causing severe coughing for a short amount of time, and temporary watering of the eyes. When a suspect is hit with this gas, they become disorientated as their air flow is slightly restricted and they go blind. Smoke grenades can be overcome with gas masks.
Tazer

The tazer is yet another widely used item by law enforcement agencies world-wide. It takes the form of a gun, but shoots two prongs, each with an electrical charge. Each prong must break the skin of the suspect or one must break the skin and the other must touch the ground. Failure for those two circumstances to appear will cause the electrical circuit to not be complete. If the tazer is fired successfully, it will send a small shock through the suspect's body, making their muscles contract, and they will become paralyzed for a short amount of time. It is a great form of non-lethal take-down for those who resist, as they cannot fight back once tazed
Desert Eagle

Desert Eagles are a .50 caliber, semi automatic pistol. They are loaded with magazines and hold up to 7 shots per magazine. This is the item of choice for most agents, as it is easily concealable and can be drawn extremely quickly in the event of an emergency. An FBI Agent must always carry a Desert Eagle when on duty.
SPAS-12

The SPAS-12 is another semi-automatic weapon, but it is a shotgun. The SPAS fires up to seven 12-gauge rounds at one time that disperse once fired. The caliber and power of the SPAS-12 allows it to do extreme damage at close range. It is ideal for SWAT situation where the agent is in close quarters with the enemy.

MP5

The MP5 is the FBI's most widely used fully automatic machine gun. It is extremely compact, allowing it to be concealed easily. Its size also allows for it to be shot through small areas such as car door windows. The MP5 is used in vehicle chases to disable the car if the suspect happens to not comply or is opening fire from the car. The rate of fire is extremely fast and is useful in medium to close range situation. It is loaded with magazines that hold 30 bullets each.
M4A1

The M4A1 is used by police agencies in high crime-rate areas as well as the primary weapon of the US Military. It is perfect for medium to long range situations as it has great accuracy at long distances. The amount of bullets in each clip sum up to 50 rounds, making it the ideal weapon for agents giving suppressive fire to an area.

AK-47

The AK-47s within the FBI are not used much in SWAT situations. Instead, they are used more by our undercover agents. The AK is a relatively cheaper weapon compared to the M4 and is seen a lot more on the streets. It has a less accurate shot than the M4, but packs much more power, making it best for medium range combat. Each magazine holds 30 rounds.
Combat Sniper Rifle

The sniper rifle is equipped with an adjustable ACOG scope. It is the weapon of choice by sniper units. The power within the rifle is strong enough to blast a large whole in any target and pierce any armor. It can only hold 1 bullet at a time, and each round needs to be injected by hand once used. It is only suitable in long distance battles and counter-sniper support as it is not able to be fired at a fast range.
Tactical Vest

The tactical vest is used by every agent for various reasons. First is the protection. It holds Kevlar underneath the cloth that can stop almost every bullet before it penetrates the skin. However, the force of the bullet often times wears down the vest and causes extreme bruising. The tactical vest also has several pockets for holding gas grenades, various weapons, and multiple ammo magazines.
Camera

Cameras are great for capturing evidence with a high definition picture, but they are hard to conceal and use unnoticed. Which is why, they are only recommended for crime scene investigations or other situations where the agent is not undercover. The lens is adjustable making it able to shoot photos from nearly any distance.

Button Camera

The button camera is a way for undercover agents to gather visual evidence. The button is attached by a wire that can be taped anywhere on the agents' body, preferable underneath clothing. It is placed in a button hole instead of the normal button on a shirt and is able to capture any sort of high definition video that occurs in front of it. Button cameras have the ability to transmit wireless data to FBI archives and store them there.
Recording Wire

Wires are an item that are greatly known by the public for capturing audio evidence. They are taped to an agents body and placed underneath clothing. The audio recording is able to capture any sort of noise and transmit wireless data to the FBI archive which is stored and viewed later for evidence.
Tape Recorder

While the tape recorder is not a wireless device and stores information directly on the recorder itself, it is able to catch much more audio than the button camera with much more clarity. It is recommended more for public agents who don't need to hide anything, but it can also be used by undercover agents if kept in a secret place. Once destroyed, all audio evidence is also destroyed, which is why it is recommended to not take it into dangerous situations.



Force Matrix.


Force Level 1 - Agent Presence
Agent Presence is, in most cases, the only sort of force needed to stop crime. When most civilians notice an FBI Agent, they stop what they are doing in order to not get in trouble. This is used mostly in situations where crime is likely to happen, but has not yet occurred. Body language should remain non-threatening and assume a professional look. No words need to be said at this stage. If crime can be stopped at this stage and the suspect complies, a warning or small fine should do the trick.
Force Level 2 - Verbal Commands
Verbal commands are issued mostly when a suspect has committed a small crime and does not appear to care about agent presence or is issuing threatening or harsh commands to the agent. It is at this moment that you let the suspect know what he has done wrong. Short commands such as "Stop.", "Freeze.", "Don't move.", "Listen to me.", "Hands up.", or even "You're under arrest." should most of the time do the trick. If the suspect appears to be reluctant to listen, the tone and volume of the agent voice can be increased. At this stage, no threats need to be made and agents must appear non-hostile. If used correctly, Force Level 2 can prevent the situation from escalating.
Force Level 3 - Empty Hand Control
This is the level where physical force begin to come into play. This should only be used once a suspect has either hit or physically grabbed the agent or another human. There are two sub-categories to this level which should be chosen based on the aggression of the suspect. Soft Empty Hand Techniques are used when the suspect is still not listening after verbal commands are issued. These soft hand techniques compose of gently pushing, grabbing the suspect's arm, restraining the suspect, or applying pressure points to prevent a fight. These techniques do not hurt the suspect but still require a hands on approach. Hard Empty Hand Techniques are used once a suspect has shown physical violence. This includes kicking, punching, or strikes to key points that could potentially cause minor damage.

Force Level 4 - Pepper Spray, Nite Stick, Tazer
At this stage, the criminal is extremely aggressive. He still has no weapons, but is expected to cause damage to an agent or another person. If fights get increasingly out of hand or the suspect continues to resist, despite empty hand control, one of the three tools will need to be used to immobilize the suspect. This Force Level is also used when a suspect is mobile and is at risk at getting away.
Force Level 5 - Less Lethal
This is a recently added level to the Bureau. It is meant to deliver an acceptable amount of force when deadly force isn't necessary but pepper spray, nite sticks, or tazers won't work either. Firearms may be drawn at this point but the goal is to not kill the suspect. Aiming the weapon, or shooting in non-lethal areas could suffice. Other equipment can also be used in an abnormal way during this level. It is expected that this level could cause harm to anyone it is used on but not necessarily kill them. Situations where this is acceptable is when the suspect has a knife or dangerous weapon, is holding a dangerous weapon to a hostage, or is fleeing by vehicle and causing an extremely dangerous scene for pedestrians.
Force Level 6 - Deadly Force
Level 6 is the height of the Force Continuum. At this stage, the agent is to discharge his weapon and attempt to kill the suspect to prevent any more harm from happening. If the agent fails to kill the suspect but has immobilized him or her, the agent is expected to stop the use of force level 6 immediately. This level can be used if the suspect is opening fire with a firearm or if the agent feels like either his life or another person's life is in danger. This level is to be avoided whenever possible, but sometimes killing the suspect is the only way to save a life.

Vehicle Information

FBI Rancher

Restrictions: Intern +
The FBI Rancher is the most commonly used vehicle in the FBI. It is heavy enough to do heavy ramming damage but fast enough to keep up in a vehicle chase. The height and suspension of the vehicle allow it to do well in off-road conditions, however it leave the wheels vulnerable to gunfire. There is a first aid kit, crime scene kit, and various other items in the trunk.
FBI Premier

Restrictions: Intern +
The Premier is a smaller version of the Rancher. It's compact size allows it to be a smaller target and adds protection to the tires from gunfire. It is fast enough to keep up with most vehicles and is best used in flat and city areas. Once the Premier enters hilly areas, the performance goes down.

FBI Burrito

Restrictions: Intern +
The Burrito is a van with a very low top speed, thus making it not the idea chase for vehicle pursuits. It is good, however, at transporting criminals and personnel as the back area allows for more room and protection. There are also many forensic tools, a first aid kit, AED, and several other materials that could prove useful in the back.

FBI Buffalo

Restrictions: Intern +
The Buffalo is the fastest vehicle that normal agents can use. It has only two seats, so it isn't best for transporting criminals. However, it can catch up to a majority of vehicles and is extremely useful in vehicle pursuits.

FBI Maverick

Restrictions: Intern +
The helicopter is the only air-based vehicle in the FBI. It is used for transporting personnel and criminals a large distance in a short amount of time. It can also offer a wide range of support such as feedback during a car chase or any sort of situation. The chopper allows agents to view things ground units can't as well as place snipers where needed.

Personal Vehicles
Restrictions: None
Personal Vehicles are vehicles owned by agents of the FBI. Any agent is welcome to use their own vehicle in any line of work. They are extremely useful for undercover work as there is no identifying mark that could blow an agent's cover.[/center]

Punishments
[X] 1 Strike - A warning will be issued and the agent will be placed on the Internal Affairs watch list. The agent will then be more closely expected by both undercover and public IA agents.

[XX] 2 Strikes - A suspension for 2 days will occur and watch on the agent will increase even more.

[XXX] 3 Strikes - The agent will be demoted to the next rank down and suspended for 3 days. If the agent cannot be demoted, then he or she will be fired.

[XXXX] 4 Strikes - The agent will be automatically demoted to Intern and they will be suspended for 5 days.

[XXXXX] 5 Strikes - Agents with five strikes will be fired permanently. They will be placed on the "Agents Fired due to IA Reasons" and they will not be able to ever enter the Bureau again.


Infraction Point List
The following items are a list of things that will earn you infractions. The more serious actions call for more infractions.

[X] 1 Strike Offenses
-------------------------------------------------------------------------------------------------------------------
[X] - Painting FBI vehicles.
[X] - Taking a car without the required rank or permission from the required rank.
[X] - Not holding weapons while on-duty.
[X] - Reckless driving.
[X] - Using sirens without a reason.
[X] - Abuse of a government megaphone.
[X] - Not being in the personnel radio while on-duty. (( Teamspeak. ))
[X] - Not wearing an FBI badge while in your FBI jacket or SWAT uniform.
[X] - Failure to meet the weekly work requirements.
-------------------------------------------------------------------------------------------------------------------



[XX] 2 Strike Offenses
-------------------------------------------------------------------------------------------------------------------
[XX] - CID in possession of marijuana or cocaine under 15 grams.
[XX] - Failure to follow orders from an Assistant Senior Agent-in-Charge or above.
[XX] - Messing around in any sort of training.
[XX] - Abuse of the government broadcasting system.
-------------------------------------------------------------------------------------------------------------------



[XXX] 3 Strike Offenses
-------------------------------------------------------------------------------------------------------------------
[XXX] - (( Breaking any OOC server rule, including OOC in /d. ))
[XXX] - CID in possession of marijuana or cocaine over 15 grams.
[XXX] - Use of marijuana or cocaine.
[XXX] - Clearing the wanted level of a criminal without proper reason.
[XXX] - Creating tension between civil service departments.
[XXX] - Adding false charges.
[XXX] - Releasing your own name if you are a secret Internal Affairs agent.
-------------------------------------------------------------------------------------------------------------------



[XXXX] 4 Strike Offenses
-------------------------------------------------------------------------------------------------------------------
[XXXX] - Smuggling drugs without the intent of using the narcotics for case-files.
[XXXX] - Smuggling materials illegally without the intent of using the materials for case-files.
[XXXX] - Assault on another person.
[XXXX] - Impersonating another officer, agent, or government official.
[XXXX] - Creating tension between the United States of America and other nations.
[XXXX] - Entrapment.
-------------------------------------------------------------------------------------------------------------------



[XXXXX] 5 Strike Offenses
-------------------------------------------------------------------------------------------------------------------
[XXXXX] - Failure to stay within the Force Continuum.
[XXXXX] - Trafficking charges.
[XXXXX] - Corruption.
[XXXXX] - Association in any way with Attempted Murder without self defense.
[XXXXX] - Releasing secret Internal Affairs agent names.
-------------------------------------------------------------------------------------------------------------------






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PostSubject: Re: [FBI]Public Handbook   Tue Sep 04, 2012 6:04 pm

This is very helpful to inform the Public! Nice Work

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PostSubject: Re: [FBI]Public Handbook   Tue Sep 04, 2012 7:38 pm

Good Job Kenneth !!

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